Test it like a player
A brass plaque in the hallway carries the year the building opened. The lock asks for four digits, the hint says 'the year on the plaque', and the reveal is the address of the next stop.
The default for anything a player can read as digits: a date, a count, a room number, a result. Three to six digits is the useful range, because a four-digit code is guessable in the abstract but not when the digits have to be found.
Create a free lock →Numeric code
Enter the correct 4-digit code (the simplest sequence).
A brass plaque in the hallway carries the year the building opened. The lock asks for four digits, the hint says 'the year on the plaque', and the reveal is the address of the next stop.
Choose the number of digits, then type the code on the same keypad your players will use.
Three rooms, three mechanics, one final code. The shortest complete escape game you can run in a single room.
Locks used: Numeric code, Colour sequence, Touch pattern
Available in: EN · FR · ES
A three-stop outdoor hunt. Print one QR code per stop and let the trail do the rest.
Locks used: Numeric code, Direction (4 ways)
Available in: EN · FR · ES
Turn the first-day pack into a short game. Two steps, and the new joiner has met three people.
Locks used: Password, Numeric code
Available in: EN · FR · ES