| Lock formats | 15, all free, including a real GPS position check, a generated sudoku and a Wordle | How many mechanics, and whether any of them verify a physical location |
|---|
| Player accounts | Never required | Whether players are asked to register or install anything |
|---|
| Free tier metering | Players and attempts are unlimited; the free tier is bounded by what you build (3 basic locks, single or multi-step, of up to 3 steps each), and a basic lock never expires | Whether the free tier counts players, attempts, experiences or days |
|---|
| Paid options | Two ways to pay: the Event Pass, paid once for one event, at $7.90 for 15 days or $9.90 for 30 days, or Pro at $14.90 per month, cancellable at any time | Whether pricing is per event, per seat, per month, or one time |
|---|
| Opening animation | 54 filmed objects that fidget while the lock holds and open on video, with sound, when it gives way, the reward inside; 36 celebrations with sound (Event Pass and Pro) | What the player sees and hears at the moment the lock opens |
|---|
| Where the answer is checked | On the server, after the player submits. Written answers, codes and patterns are stored as bcrypt hashes, GPS, number and Wordle answers are checked against parameters the page never receives, and the reveal is not sent to the browser before a solve. Only the hint and step titles are in the page | Whether the answer, or the next page, can be reached from the page source or by clicking around instead of solving |
|---|
| Nearly right answers | Free: your own wrong-answer line, a second line for an answer that was nearly right (one digit or one letter off, or a word you listed as close), and a hint that shows itself after a set number of wrong tries | Whether a wrong answer can say something different from a nearly right one |
|---|
| Who played, and how | Free accounts see sessions, solves and attempts. Pro adds each player's result, attempts and hints used, names and emails when you ask for them, a live board on the day and a CSV export | Whether you can see who finished, when and in how many tries, and take that list away |
|---|
| Languages | English, French, Spanish, Catalan and Portuguese, player interface included, in the language the creator picks | Whether the player interface is translated, not just the marketing site |
|---|
| Chains | Ordered multi-step trails with per-step briefs, hints and error messages | Whether multi-step routes exist and what they cost |
|---|