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The Last Train

The Last Train is a 12-minute online escape game in 5 puzzles: a departure time, a conductor's tablet, a station chime, signal levers and one last word. Players open one link on their phone, with no account, and race the clock.

Made for
Family and friends
Difficulty
Hard
Duration
12 min
Steps
5
Locks used
Numeric code (PIN), Username and password, Musical sequence, Switches, Written answer
Play the example
The Last Train: Numeric code (PIN), Username and password, Musical sequence, Switches, Written answer

Try it before you copy it

What this template contains

  1. step 1 Β· Numeric code (PIN)

    The departure board

    πŸš† The last train leaves in the very last minute of today.
    πŸš‰ The board uses the 24-hour clock and no colon.

    πŸ”’ Four digits, and hurry.

  2. step 2 Β· Username and password

    The conductor's tablet

    πŸ‘€ Username: the word on the cap's badge.
    πŸ”‘ Password: the two words the loudspeaker keeps shouting just before "for the 23:59", glued together, no space.

    πŸ”‘ All lowercase.

  3. step 3 Β· Musical sequence

    The station chime

    πŸ”” Four notes.

    🎹 The chime starts on Do, climbs the scale one note at a time for two more notes, then jumps straight back to where it began.

  4. step 4 Β· Switches

    The signal box

    πŸ›€οΈ Four levers, numbered 1 to 4 from the left.
    🚧 Odd-numbered tracks are closed for works tonight.

    🎚️ Raise every lever whose track is open.

  5. step 5 Β· Written answer

    The word on the board

    🧳 At King's Cross in London, a famous sign reads "... 9¾".

    ✏️ Type the missing English word, 8 letters.

    πŸ’‘ Hint: you are standing on one right now.

Ideas to make it yours

  • Swap the 23:59 departure for the time of your party's toast
  • Rename the conductor and the password after two of your friends
  • Play it on a real train ride or in a waiting room to beat the boredom

How to use this template

  1. 1

    Play it here first, exactly as your players will.

  2. 2

    Copy it into the builder, then change the codes, the clues and the locked content.

  3. 3

    Publish and share the link or the QR code. Players need no app and no account.

Questions about this template

Do players need to know trains or Harry Potter?
No. Every answer can be worked out from the clues on screen: a time to deduce, words shown in the story, a four-note tune and a simple odd or even rule. The last clue nods to a famous sign at King's Cross, and its hint helps anyone who has never seen it.
How does the 12-minute clock work?
The clock starts with the first lock and runs across all five puzzles. It is kept on the server, not on the phone, and each device plays once, so every time on the board is fair.
What happens if a team gets stuck?
Each of the five steps has an optional hint that nearly gives the answer away, and a wrong answer shows a playful message rather than a penalty. Solved clues can stay visible, so nobody has to scroll back.
Is this template free?
Playing it and editing it in the builder are free for everyone, and players never pay. See current plans and features on the pricing page.
Can I change the answers and the texts?
Yes. Every code, clue, hint and piece of locked content opens in the builder, and nothing is saved until you publish.
What do players need?
A phone or a computer with a browser. They open your link or scan your QR code, and never create an account.
How long does it take to play?
About 12 minutes, from the first lock to the locked content.