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Launch Sequence

Launch Sequence is an eight-minute space escape game for small crews: trace the rocket's trajectory, solve the flight computer's sudoku, then enter the countdown. One clock runs across the three steps and each crew gets one play, from one link on a phone.

Made for
Teams and training
Difficulty
Medium
Duration
8 min
Steps
3
Locks used
Direction (8 ways), Sudoku, Numeric code (PIN)
Play the example
Launch Sequence: Direction (8 ways), Sudoku, Numeric code (PIN)

Try it before you copy it

What this template contains

  1. step 1 · Direction (8 ways)

    The trajectory

    🌌 At lift-off the rocket climbs straight up.
    Every second it tilts one notch clockwise, an eighth of a full turn.

    🧭 Enter its four headings, lift-off included.

  2. step 2 · Sudoku

    The flight computer

    📡 The vibrations scrambled the navigation grid.

    🧩 Fill it back in: every row, every column and every 3x3 box holds 1 to 9 exactly once.

    🧠 No guessing, astronauts.

  3. step 3 · Numeric code (PIN)

    The countdown

    🚀 Ten, nine, eight...
    🎙️ Mission control stops just before zero.

    🔢 Type the last three numbers of the countdown, in the order they are shouted, as one number.

Ideas to make it yours

  • Use it as a warm-up before a workshop or a kickoff meeting
  • Run it crew against crew and announce the fastest time
  • Change the final code to your launch date or product version

How to use this template

  1. 1

    Play it here first, exactly as your players will.

  2. 2

    Copy it into the builder, then change the codes, the clues and the locked content.

  3. 3

    Publish and share the link or the QR code. Players need no app and no account.

Questions about this template

Do players need to know sudoku?
It helps, but the instructions give the rule: every row, column and 3x3 box holds 1 to 9 once. The grid is a medium one, and a crew that has never played can still get there by splitting the rows between them.
Why only one play per crew?
Because it is a race. The clock runs from the first step to the last, and a single play keeps times fair when several crews compare results.
What if a crew gets stuck on the grid?
Each step has an optional hint. On the grid it points to the fullest boxes and to rows missing a single number, which is usually enough to get a stalled crew moving again.
Is this template free?
Playing it and editing it in the builder are free for everyone, and players never pay. See current plans and features on the pricing page.
Can I change the answers and the texts?
Yes. Every code, clue, hint and piece of locked content opens in the builder, and nothing is saved until you publish.
What do players need?
A phone or a computer with a browser. They open your link or scan your QR code, and never create an account.
How long does it take to play?
About 8 minutes, from the first lock to the locked content.